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Video Game Teaches Evangelical Children Religious Warfare Email Print

A few months ago, Jonathan Hutson broke a series of stories at Talk to Action about a ruthless indoctrination video game masquerading as entertainment for children. Left Behind:  Eternal Forces, based on Tim LaHaye's best selling series of novels, is set in contemporary New York City where the citizens, "left behind" after all of the good Christians have been pulled up into heaven in an event called the rapture, are to be converted or killed by a roving Christian militia battling the United Nation peace keeping force, headed by the Anti-Christ.

The game, which is scheduled to come out next month - just in time for the Christmas shopping season, is the subject of an article by Michelle Goldberg, in the current issue of New York magazine. Goldberg advances the story with new information about the developers of the game: the key people are Jewish converts to conservative Christianity. (One clarified that he is not converted, but "completed." This is a notion of Messianic Jews, who consider themsevles "completed" because they have accepted Jesus the Messiah.)

The release, of what some now consider to be orientation software for the Christian militias of a coming religious war in America, coincidentally comes just as a film is coming out that documents the indoctrination of young evangelical children in a fierce ideology of religious warfare and what they call God's Army. Their pastor compares her efforts to Islamic Madrassa schools in Pakistan. The film is called Jesus Camp.

Goldberg writes:  
The heroes of the series -- including a born-again rabbi -- battle Carpathia's [the Anti-Christ's] attempts to impose an abortion-promoting one-world government. Much hinges on the conversion of the Jews, who must repent their "specific national sin" of "rejecting the messiahship of Jesus," or spend eternity in hell.

As it happens, before they were Evangelical entrepreneurs, the people behind the game were New York Jews. Lyndon, 41, whose secular-gaming résumé includes helping design Madden Football, was born to a Jewish mother on the Upper West Side. While she raised him as a Catholic, he identifies as a Jew-albeit one who believes that Jesus Christ is the son of God (he also describes evolution as a "hoax"). Jeffrey Frichner, 48, the company's president and co-founder, is from Rego Park and went to Hebrew school at Forest Hills Jewish Center; he found Jesus while serving in the Marines in the eighties. Senior vice-president David Klein, 49, one of the original employees at gaming powerhouse Electronic Arts, was born in Israel and raised in Canarsie. He's now a Christian, though he says, "I haven't converted. I've completed."

May we then suppose, that the unlike all of the other characters who face conversion or death, Jews in the game may choose completion?  That some may see this as a distinction without a difference will certainly be understandable, and indeed, it is the major point that underscores the horrific implications of this hands-on children's' guide to religious warfare.

Hutson has long maintained that the video, like the novels themselves, is religious supremacy wrapped in a children's game, and is intended to prepare children for religious warfare in our time; against people of other faiths and those deemed to be sinners.  Chip Berlet underscored the point in part five of his series about Tim LaHaye at Talk to Action:

The publisher's blurb for Tim LaHaye's 1980 book, The Battle for the Mind: A Subtle Warfare, gushes that it is a "shocking, detailed exposé of the humanist onslaught, as well as a positive, practical handbook for waging war against this subtle infiltration." So LaHaye has been preparing for this "war" for over 25 years. No surprise to find this frame of an apocalyptic battle between good and evil in the Left Behind book series and video game.

The release of the game comes at a time when the new documentary film Jesus Camp raises the chilling specter of young children being indoctrinated in a fierce ideology of religious warfare.

The Boston Globe's review observes:

Kids on Fire feels like a religious boot camp, and the filmmakers frame the documentary around the reality that these kids are being groomed for war. Fischer is the drill sergeant. Her training exercises include encouraging the campers to speak in tongues, as she does. The enemy could be liberals or Muslim fundamentalists. They train their children for holy war. Why shouldn't she?

The film describes itself this way:

A growing number of evangelical Christians believe there is a revival underway in America that requires Christian youth to assume leadership roles in advocating the causes of their religious movement. Jesus Camp follows a group of young children to Pastor Becky Fischer's "Kids on Fire Summer Camp" where kids are taught to become dedicated Christian soldiers in God's Army and are schooled in how to take back America for Christ. The film is a first ever look into an intense training ground that recruits born again Christian children to become an active part of America's political future.

I think that is a fair description.

Reasonable people will differ as to how literally to take the clearly militaristic elements of the training. And some evangelical critics of the film say that it unfairly implies that all evangelical Christians and summer camps think that way and treat children that way.  I have seen the film and I don't think it in any way makes that assertion -- however I can see how some people might take it that way. And that is unfortunate, because such thinking clouds a far more complex picture of not only the broad world of evangelical Christianity, much of which recoils at such practices, but the militant evangelical subculture itself, which certainly does exist and is sometimes consistent with what is presented so matter of factly in the film.  

The film, while depicting a camp that is undoubtedly far more extreme than most, nevertheless surfaces religious right themes -- taken another not very long step or two beyond rhetoric  into reality. But I think the convert or kill ideology of Tim LaHaye's Left Behind series and now the game, underscores the issues raised for the wider culture by Jesus Camp. We see for example, Fischer's kids oriented to do battle with abortion. The training includes being bussed to Washington DC to stand in front of the U.S.Supreme Court, with red tape over their mouths with LIFE written in black capital letters across the tape. I cannot do justice to the hair-raising details of Jesus Camp here, but I flag it because I think that those who do not want America to descend into the long night of religious warfare envisioned by long time Christian right leader, Tim LaHaye need to take a hard look at the Jesus Camp and consider that far more children will play the Left Behind game than will ever see Jesus Camp and that there will be  almost no overlap in the audiences.

The culture war  takes on this kind of divide all the time.

It will be wrong for the vast majority of peace loving evangelical Christians to in any way support Left Behind:  Eternal Forces or to fail to be publically critial of the game.  It will also be wrong for others in society to think that all conservative evangelicals agree with the ideas and methods of Becky Fischer and Tim LaHaye.  We all have a lot of work to do to sort these things out.

Meanwhile, Goldberg confirms that the company

"intends to market Eternal Forces using the same megachurch-based networks that have made [Rick] Warren [author of the Purpose Driven Life] a publishing phenomenon. His plans include sending a million demo discs to churches throughout the country."

The Christian Post reports that the company expects the game to be carried by 10,000 retail outlets around the country, including Wal-Mart, Best Buy, Target, Circuit City, GameStop, EB Games, EB Canada, CompUSA, Amazon.com, and Costco.

This Christmas, conservative evangelical parents, many of them members of the conservative evangelical megachurches who are the main targets of the Left Behind game's marketing campaign, will go shop at their favorite retail megastore and buy Left Behind: Eternal Forces for their children. Then they will wrap it up and put it under the Christmas tree. This is how the software of Christian madrassa will reach the vast evangelical middle class for whom Tim LaHaye's novels may be more entertainment than deep belief -- but look what they are teaching their children.

 


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It really bothers me that the attitude toward video games among progressives seems to be:

Christians killing non-Christians - Bad, Bad, Bad !!

Thief killing cop, ho or bystander - whatever (it's not real!)

It's always fun to make fun of Christian
hypocrisy, but "why beholdest thou the mote that
is in thy brother's eye, but considerest not the
beam that is in thine own eye?"

* * * *

And for those of you who believe in science:

"Violent video games can increase aggressive
behavior in children and adolescents, both in
the short- and long-term, according to an
empirical review of the last 20 years of research. These findings are presented at the 113th Annual Convention of the American Psychological Association in Washington, DC."

http://www.apa.org/releases violentvideoC05.html

Also, here is Family Media's list of most violent
video games of 2005.

http://www.familymediaguide .com/features
EditorsPicks/ViolenceUnderT heTree.html

2005's TOP 10 ULTRA-VIOLENT VIDEO GAMES

  • Resident Evil 4 - Player is a Special Forces agent sent to recover the President's kidnapped daughter. During the first minutes of play, it's possible to find the corpse of a woman pinned up on a wall -- by a pitchfork through her face.

  • Grand Theft Auto: San Andreas - Player is a young man working with gangs to gain respect. His mission includes murder, theft, and destruction on every imaginable level. Player recovers his health by visiting prostitutes then recovers funds by beating them to death and taking their money. Player can wreak as much havoc as he likes for no reason without progressing through the game's storyline.

  • God of War - Player becomes a ruthless warrior, seeking revenge against the gods who tricked him into murdering his own family. Prisoners are burned alive and player can use "finishing moves" to kill opponents - like tearing a victim in half.

  • Narc - Player can choose between two narcotics agents attempting to take a dangerous drug off the streets and shut down the KRAK cartel while being subject to temptations including drugs and money. To enhance abilities, player takes drugs including pot, Quaaludes, ecstasy, LSD and "Liquid Soul" - which provides the ability to kick enemies' heads off.

  • Killer 7 - Player takes control of seven assassins who must combine skills to defeat a band of suicidal, monstrous terrorists. The game eventually escalates into a global conflict between the U.S. and Japan. Player collects the blood of fallen victims to heal himself and must slit own wrists to spray blood to find hidden passages.

  • The Warriors - Based on a 70's action flick that set new standards for "artistic violence," a street gang battles its way across NYC in an attempt to reach its home turf. Player issues several commands to his gang, including "mayhem," which causes the gang to smash everything in sight.

  • 50 Cent: Bulletproof - Game is loosely based on the gangster lifestyle of rapper Curtis "50 Cent" Jackson. Player engages in gangster shootouts and loots the bodies of victims to buy new 50 Cent recordings and music videos.

  • Crime Life: Gang Wars - Player is the leader of a ruthless street gang, spending time fighting, recruiting new gangsters, fighting, looting, and of course, more fighting. Player can roam the streets and fight or kill anyone in sight for no apparent reason.

  • Condemned: Criminal Origins - Player is an FBI serial killer hunter in one of the first titles for the Xbox 360. Game emphasizes the use of melee weapons over firearms, allowing players to use virtually any part of their environment as a weapon. The next generation graphics provide a new level of detail to various injuries, especially "finishing moves.

  • True Crime: New York City - Player is a NYC cop looking for information regarding the mysterious death of a friend. Player can plant evidence on civilians and shake them down to earn extra money.

Also Manhunt should not be forgotten:
http://en.wikipedia.org/wik i/Manhunt_(video_game)

Escape the Matrix! Turn off the Tube !

by TerryS on 10/12/2006 03:36:59 AM EST

Firstly, I am not making fun of anyone in this post, nor am I describing anyone's hypocrisy.

Secondly, I am not raising the issue of video game violence, nor am I comparing Left Behind: Eternal Forces to other games of any kind.

This game is in a different order of concern; one that is about a long term attack on the religious rights of others, including other Christians. It is related to deepening ideologlical ideas broached in the Left Behind series of novels, among the best selling books of all time, and in so doing extending the brand and orienting children into an ideology of religious hatred based loosely on, and framed within, establihsed evangelical Christian ideas and culture, and marketed through churches. And the problem of extending this brand is one of promulgating the ideology of Tim LaHaye. That is quite different than the issues you and others who are concerned about video games are raising.

by Frederick Clarkson on 10/12/2006 05:51:54 AM EST

[ Parent ]
It really bothers me that the attitude toward video games among progressives seems to be:
Christians killing non-Christians - Bad, Bad, Bad !!

Nonsense! I happen to be a big fan of the Quake Series -- and all those zombies are non-Christians...

...I think.

Of course that's not the point.

Christians, Jews, Wiccans... it makes no difference. Besides being relatively indifferent to video games, progressives are not particularly concerned with 'Christians killing non-Christians'. Instead, we're concerned with religious intolerance.

America is about freedom. Freedom of religion is one of our favorites because we believe that each person should be able to believe what they wish to believe.

In addition -- and this is important -- we believe that people should not be persecuted -- either literally or figuratively -- for their beliefs (as long as they don't harm others).

Anything that teaches religious intolerance detracts from our ability to embrace freedom of belief. You know that.

Thus, this particular video game, which nurtures such crap, detracts from said freedom. You don't have to believe that is true. But I do.

Political Cortex -- Brain Food for the Body Politic

by Tom Ball on 10/12/2006 04:33:49 PM EST

[ Parent ]
OK, let me see if I have this correct:

A video game that involves 'Christians killing non-Christians'
teaches religious intolerance, and is thus bad.

But a game such as Grand Theft Auto that involves
the players killing people based on their occupation
(police officers and prostitutes) is ok because it
doesn't teach religious intolerance.

Note the 1,000 extra bonus points for killing a policeman.

http://en.wikipedia.org/wik i/Grand_theft_auto_game

http://gamepolitics.livejou rnal.com/207127.html

I'm sure that this vile Eternal Forces game does teach
religious intolerance, but these other violent video
games teach generalized intolerance i.e. it's ok to kill
anyone who gets in the way of winning.

The usual defense of violent video games is that
people (even kids) know very well the difference between
reality and fantasy, and thus are not effected by
these games. (Science says otherwise.) So why not use
the same argument in defense of Eternal Forces? In fact
I've read some gamers say that Eternal Forces sounds
like a potentially great game that they would like to try.

Why the double standard?

I have a lot of respect for Hillary Clinton
shinning a spotlight on the issue.

http://www.usatoday.com/new s/washington/2005-07-14-cli nton-game_x.htm

Escape the Matrix! Turn off the Tube !

by TerryS on 10/13/2006 01:18:30 AM EST

because the issues are different.  

The problem here is that you seem to have a low reading comprehension level.

by Frederick Clarkson on 10/13/2006 01:41:04 AM EST

[ Parent ]
I did understand your article, and your point (which
I agree with).

I guess I didn't make myself clear, my complaint is
that as a liberal (and an atheist) I've read more than
my share of liberal and progressive blogs and cannot
remember reading anything at all critical of violent
video games. In fact when Hillary Clinton dared to
suggest that maybe Grand Theft Auto should have a
"Adults Only" rating, I came across numerous derisive
posts, none supportive.

But, now that a new violent video game is coming out
that promotes religious intolerance, it's a big story
among progressive/liberal bloggers.

Plus, can you imagine the outcry if a new violent video
game came out (to be widely distributed) that gave
extra point for murdering minorities?

Meanwhile, Grand Theft Auto gives extra points for
murdering cops, and provides prostitutes as an easy
source for points (if murdered). Is it any wonder that
cops and prostitutes have been upset? Meanwhile from
progressives, nary a peep.

That's the double standard.

    *   *   *   *

In your article you describe Eternal Forces as
"orientation software". Personally I think it will
also act as "recruitment software" from the ranks
of players of violent video games. In the same way
that the military has found "America's Army" to be
a very effective recruitment tool among gamers.

Escape the Matrix! Turn off the Tube !

by TerryS on 10/14/2006 03:32:20 AM EST

[ Parent ]
but in all liklihood, they got their information directly or indirectly from the Talk to Action series.

The game came to our attention because we follow trends on the religious right. I can't speak for others, but I would guess that there are lots of things that liberal bloggers of various sorts don't focus on. But that hardly makes it a double standard.

From the research that has come my way since we first raised this last summer, it strikes me that the research is mixed on the nature of the influence of video games on children as far as causing antisocial behavior. I claim no expertise, but I lean to your general view.

Funny though, we have yet to hear from Hillary Clinton, Joe Leiberman or any of the other pols who have been working on video game violence; or for that matter from anyone working on the matter of video game violence. And when people turn up to talk about this game that has caught our attention, and raises analagous, albeit different issues, we are accused of having a double standard.  

Seems like a poor approach to politics to me.

by Frederick Clarkson on 10/14/2006 07:54:26 PM EST

[ Parent ]
"Funny though, we have yet to hear from Hillary Clinton,
Joe Leiberman or any of the other pols who have been working
on video game violence"

Well after the drubbing she got over GTA, I can't blame
Hillary Clinton for keeping very quiet.

She had made the mistake of taking on the multi-billion
dollar video industry, which fought back with their own
media storm attacking her, and certainly people on the
left did not leap to her defense.

http://www.dailykos.com/sto ry/2005/7/14/12833/2242

http://archive.salon.com/te ch/feature/2005/07/22/grand theft/index.html

But she has continued to work (quietly) towards more money
for scientific research on the effects of media on children.

http://center.parentsaction .org/campaign/CAMRA

    *    *    *    

One prominent Christian, to his credit, has
come out against the Eternal Forces game.

http://www.washingtonpost.c om/wp-dyn/content/article/2 006/08/16/AR2006081601764.h tml

"Miami attorney Jack Thompson, already famous to a
generation of Xbox and PlayStation owners for pitching
ampaigns against game companies, argues that games are
rotting the minds of young people. But, as a practicing
Christian, he says, he has more reasons than usual to
dislike the latest target of his ire. The Eternal Forces
game "breaks my heart," he said."

"The game is about killing people for their lack of faith
in Jesus," he said. "The Gospel is not about killing people
in the name of the Lord, and Jesus made that very clear."

"Thompson worries that the existence of this game will be
taken as proof by radical Muslims that Western culture is
mounting a modern-day crusade against non-Christian faiths.
Thompson says he broke off a publishing relationship with
Tyndale House -- the company that puts out the "Left Behind"
books -- because it approved licensing the book franchise to
the start-up company that is just now putting on the game's
finishing touches."

It looks like he's the only one though...

http://www.preemptivekarma. com/archives/2006/06/christ ian_leade.html

Hopefully more not so prominent Christians will condemn it:

http://www.inplainsite.org/ html/left_behind_eternal_fo rces.html#Violence

    *        *    *

I think that the left is missing the forest for the trees by focusing
only on the evils of the religious right and the Republican Party.

The science is very clear that exposure to violent media increases
aggression. Considering that the "by the time they are 11 years old,
the average American child has seen on TV some 8,000 murders, and
100,000 lesser acts of violence and brutality" is it any wonder that
more aggressive ideologies all types are becoming more and more
popular? Personally, I believe that it is this more aggressive mindset
that is slowly leading the U.S. towards fascism.

Escape the Matrix! Turn off the Tube !

by TerryS on 10/15/2006 04:09:46 PM EST

the left actually has yet to focus on the evils of the religious right. Because no one is focused on it, they are unable to discern who potential tactical allies are.

And they way to persuade people to consider your issue is not to attack theirs and that there is something wrong with their ideas. Try making a positive case for your ideas sometime. You could do it right here on Political Cortex.

by Frederick Clarkson on 10/26/2006 09:21:09 PM EST

[ Parent ]
Alright, I'll do that (but after the election
when I have more time.

Escape the Matrix! Turn off the Tube !

by TerryS on 10/27/2006 11:51:01 PM EST

[ Parent ]
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